Play Racing Games Details
Racing games in general tend to drift toward the arcade side of reality,
mainly due to hardware limitations, especially in the 1980s and 1990s.
It is, however, untrue to say that there were no games considered
simulations in their time. In 1984, Geoff Crammond, who later developed the Grandprix
series (Known collectively as GPX to its fanbase), produced what is
considered the first attempt at a racing simulator on a home system, REVS,
released for the BBC Microcomputer. The game offered an unofficial (and
hence with no official team or driver names associated with the series)
recreation of British Formula 3. The hardware capabilities limited the
depth of the simulation and restricted it (initially) to one track, but
it offered a semi-realistic driving experience with more detail than
most other racing games at the time.
Play Racing Games
Play Racing Games
Play Racing Games
Play Racing Games
Play Racing Games
Play Racing Games
Play Racing Games
Play Racing Games
Play Racing Games
Play Racing Games
Play Racing Games
Play Racing Games
Play Racing Games
Play Racing Games
Play Racing Games
Play Racing Games
Play Racing Games
Play Racing Games
Play Racing Games
Play Racing Games
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