Sunday, 3 February 2013

Play Racing Games

Play Racing Games Details
Racing games in general tend to drift toward the arcade side of reality, mainly due to hardware limitations, especially in the 1980s and 1990s. It is, however, untrue to say that there were no games considered simulations in their time. In 1984, Geoff Crammond, who later developed the Grandprix series (Known collectively as GPX to its fanbase), produced what is considered the first attempt at a racing simulator on a home system, REVS, released for the BBC Microcomputer. The game offered an unofficial (and hence with no official team or driver names associated with the series) recreation of British Formula 3. The hardware capabilities limited the depth of the simulation and restricted it (initially) to one track, but it offered a semi-realistic driving experience with more detail than most other racing games at the time.
Play Racing Games
Play Racing Games
Play Racing Games
Play Racing Games
Play Racing Games
Play Racing Games
Play Racing Games
Play Racing Games
Play Racing Games
Play Racing Games
Play Racing Games
Play Racing Games
Play Racing Games
Play Racing Games
Play Racing Games
Play Racing Games
Play Racing Games
Play Racing Games
Play Racing Games
Play Racing Games
                    

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